JP004: Volturno Days: 4th November 1943, Volturno River, Central Italy.

History: When the British broke out of the Salerno beachhead they continued their advance up the center and eastern
side of the Italian boot. As the approached the Volturno River it was decieded they would bounce across at several 
crossing points. The German 1st FJ Division was defending the area of the Volturno and had orders to stop the Allies
from crossing. Failing that, the 1st FJ would fight a rearguard back to more defensible positions at Monti Cassino. 

Units Human Players (AI player units may vary)
German: Squads, LMG, MMG, HMG, PF, AFV, OBA
British: Squads, LMG, MMG, Light MTR, Demo Charge, OBA, AFV

Maps: Three maps

Terrain: Rural with Water and River, Hills and Town

Scenario Length: 12 Game Turns

Victory Objective: The side with the most Victory Points at the end is the winner. Both sides get VPs for owning VP Objectives 
at the end of the scenario and killing enemy units.

Scenario Designer: J.M. Pirman [Big Ivan]
